| Package | de.nulldesign.nd3d.utils |
| Class | public class MeshLoader |
| Inheritance | MeshLoader flash.events.EventDispatcher |
| Method | Defined by | ||
|---|---|---|---|
|
MeshLoader(parser:IMeshParser)
Constructor of class MeshLoader
| MeshLoader | ||
|
loadMesh(meshUrl:String, textureList:Array, defaultMaterial:MaterialDefaults = null):void
Loads a mesh by an url
| MeshLoader | ||
|
loadMeshBytes(meshData:ByteArray, textureList:Array, defaultMaterial:MaterialDefaults = null):void
Loads a mesh by given bytearray
| MeshLoader | ||
| Event | Summary | Defined by | ||
|---|---|---|---|---|
| [broadcast event] Dispatched when the mesh and textures are fully loaded. | MeshLoader | |||
| MeshLoader | () | constructor |
public function MeshLoader(parser:IMeshParser)Constructor of class MeshLoader
Parametersparser:IMeshParser — used to parse the loaded mesh
|
| loadMesh | () | method |
public function loadMesh(meshUrl:String, textureList:Array, defaultMaterial:MaterialDefaults = null):voidLoads a mesh by an url
ParametersmeshUrl:String |
|
textureList:Array |
|
defaultMaterial:MaterialDefaults (default = null) |
| loadMeshBytes | () | method |
public function loadMeshBytes(meshData:ByteArray, textureList:Array, defaultMaterial:MaterialDefaults = null):voidLoads a mesh by given bytearray
ParametersmeshData:ByteArray |
|
textureList:Array |
|
defaultMaterial:MaterialDefaults (default = null) |
| meshLoaded | event |
de.nulldesign.nd3d.events.MeshEvent
[broadcast event] Dispatched when the mesh and textures are fully loaded.