| Package | de.nulldesign.nd3d.utils |
| Class | public class Max3DSParser |
| Inheritance | Max3DSParser flash.events.EventDispatcher |
| Implements | IMeshParser |
| Method | Defined by | ||
|---|---|---|---|
| Max3DSParser | |||
|
parseFile(fileData:ByteArray, matList:Array, defaultMaterial:MaterialDefaults = null):void
| Max3DSParser | ||
| Constant | Defined by | ||
|---|---|---|---|
| AMBIENT_LIGHT : int = 0X2100 | Max3DSParser | ||
| COLOR_F : int = 0x0010 | Max3DSParser | ||
| COLOR_RGB : int = 0x0011 | Max3DSParser | ||
| EDIT3DS : int = 0x3D3D | Max3DSParser | ||
| INT_PERCENTAGE : int = 0x0030 | Max3DSParser | ||
| KEYF3DS : int = 0xB000 | Max3DSParser | ||
| LIN_COLOR_24 : int = 0x0012 | Max3DSParser | ||
| LIN_COLOR_F : int = 0x0013 | Max3DSParser | ||
| MAT_AMBIENT : int = 0xA010 | Max3DSParser | ||
| MAT_DIFFUSE : int = 0xA020 | Max3DSParser | ||
| MAT_EMISSIVE : int = 0xA080 | Max3DSParser | ||
| MATERIAL : int = 0xAFFF | Max3DSParser | ||
| MAT_FALLOFF : int = 0xA052 | Max3DSParser | ||
| MAT_NAME : int = 0xA000 | Max3DSParser | ||
| MAT_SHADER : int = 0xA100 | Max3DSParser | ||
| MAT_SHININESS : int = 0xA040 | Max3DSParser | ||
| MAT_SPECULAR : int = 0xA030 | Max3DSParser | ||
| MAT_TEXFLNM : int = 0xA300 | Max3DSParser | ||
| MAT_TEXMAP : int = 0xA200 | Max3DSParser | ||
| MAT_TRANSPARENCY : int = 0xA050 | Max3DSParser | ||
| MESH : int = 0x4000 | Max3DSParser | ||
| MESH_COLOR_IND : int = 0x4165 | Max3DSParser | ||
| MESH_FACES : int = 0x4120 | Max3DSParser | ||
| MESH_MATER : int = 0x4130 | Max3DSParser | ||
| MESH_OBJECT : int = 0x4100 | Max3DSParser | ||
| MESH_TEX_INFO : int = 0x4170 | Max3DSParser | ||
| MESH_TEX_VERT : int = 0x4140 | Max3DSParser | ||
| MESH_VERSION : int = 0x3D3E | Max3DSParser | ||
| MESH_VERTICES : int = 0x4110 | Max3DSParser | ||
| MESH_XFMATRIX : int = 0x4160 | Max3DSParser | ||
| OBJ_CAMERA : int = 0x4700 | Max3DSParser | ||
| OBJ_LIGHT : int = 0x4600 | Max3DSParser | ||
| PRIMARY : int = 0x4D4D | Max3DSParser | ||
| VERSION : int = 0x0002 | Max3DSParser | ||
| VERTEX_FLAGS : int = 0x4111 | Max3DSParser | ||
| mesh | property |
public var mesh:Mesh
| Max3DSParser | () | constructor |
public function Max3DSParser()
| parseFile | () | method |
public function parseFile(fileData:ByteArray, matList:Array, defaultMaterial:MaterialDefaults = null):voidParameters
fileData:ByteArray |
|
matList:Array |
|
defaultMaterial:MaterialDefaults (default = null) |
| AMBIENT_LIGHT | constant |
public const AMBIENT_LIGHT:int = 0X2100
| COLOR_F | constant |
public const COLOR_F:int = 0x0010
| COLOR_RGB | constant |
public const COLOR_RGB:int = 0x0011
| EDIT3DS | constant |
public const EDIT3DS:int = 0x3D3D
| INT_PERCENTAGE | constant |
public const INT_PERCENTAGE:int = 0x0030
| KEYF3DS | constant |
public const KEYF3DS:int = 0xB000
| LIN_COLOR_24 | constant |
public const LIN_COLOR_24:int = 0x0012
| LIN_COLOR_F | constant |
public const LIN_COLOR_F:int = 0x0013
| MAT_AMBIENT | constant |
public const MAT_AMBIENT:int = 0xA010
| MAT_DIFFUSE | constant |
public const MAT_DIFFUSE:int = 0xA020
| MAT_EMISSIVE | constant |
public const MAT_EMISSIVE:int = 0xA080
| MATERIAL | constant |
public const MATERIAL:int = 0xAFFF
| MAT_FALLOFF | constant |
public const MAT_FALLOFF:int = 0xA052
| MAT_NAME | constant |
public const MAT_NAME:int = 0xA000
| MAT_SHADER | constant |
public const MAT_SHADER:int = 0xA100
| MAT_SHININESS | constant |
public const MAT_SHININESS:int = 0xA040
| MAT_SPECULAR | constant |
public const MAT_SPECULAR:int = 0xA030
| MAT_TEXFLNM | constant |
public const MAT_TEXFLNM:int = 0xA300
| MAT_TEXMAP | constant |
public const MAT_TEXMAP:int = 0xA200
| MAT_TRANSPARENCY | constant |
public const MAT_TRANSPARENCY:int = 0xA050
| MESH | constant |
public const MESH:int = 0x4000
| MESH_COLOR_IND | constant |
public const MESH_COLOR_IND:int = 0x4165
| MESH_FACES | constant |
public const MESH_FACES:int = 0x4120
| MESH_MATER | constant |
public const MESH_MATER:int = 0x4130
| MESH_OBJECT | constant |
public const MESH_OBJECT:int = 0x4100
| MESH_TEX_INFO | constant |
public const MESH_TEX_INFO:int = 0x4170
| MESH_TEX_VERT | constant |
public const MESH_TEX_VERT:int = 0x4140
| MESH_VERSION | constant |
public const MESH_VERSION:int = 0x3D3E
| MESH_VERTICES | constant |
public const MESH_VERTICES:int = 0x4110
| MESH_XFMATRIX | constant |
public const MESH_XFMATRIX:int = 0x4160
| OBJ_CAMERA | constant |
public const OBJ_CAMERA:int = 0x4700
| OBJ_LIGHT | constant |
public const OBJ_LIGHT:int = 0x4600
| PRIMARY | constant |
public const PRIMARY:int = 0x4D4D
| VERSION | constant |
public const VERSION:int = 0x0002
| VERTEX_FLAGS | constant |
public const VERTEX_FLAGS:int = 0x4111