Packagede.nulldesign.nd3d.objects
Classpublic class Sprite3D
InheritanceSprite3D Inheritance Object3D

Sprite3D represents a sprite in the 3D world. The sprite can be a bitmap or a pixel



Public Properties
 PropertyDefined by
 InheritedangleX : Number
Object3D
 InheritedangleY : Number
Object3D
 InheritedangleZ : Number
Object3D
 Inheritedcontainer : Sprite
Object3D
 InheriteddeltaAngleX : Number = 0
Object3D
 InheriteddeltaAngleY : Number = 0
Object3D
 InheriteddeltaAngleZ : Number = 0
Object3D
 Inheriteddirection : Vertex
Object3D
 InheritedfaceList : Array
Object3D
 Inheritedhidden : Boolean = false
Object3D
 InheritedisInteractive : Boolean = false
Object3D
  material : Material
Sprite3D
 Inheritedname : String
Object3D
 InheritedpositionAsVertex : Vertex
Object3D
 Inheritedquaternion : Quaternion
Object3D
 InheritedscaleX : Number = 1
Object3D
 InheritedscaleY : Number = 1
Object3D
 InheritedscaleZ : Number = 1
Object3D
 InheriteduserData : *
Object3D
 InheritedvertexList : Array
Object3D
 InheritedxPos : Number = 0
Object3D
 InheritedyPos : Number = 0
Object3D
 InheritedzPos : Number = 0
Object3D
Public Methods
 MethodDefined by
  
Sprite3D(mat:Material, centerX:Number = 0, centerY:Number = 0, centerZ:Number = 0)
Constructor of class Sprite3D
Sprite3D
 Inherited
deg2rad(deg:Number):Number
[static]
Object3D
 Inherited
getAngles():String
Object3D
 Inherited
Object3D
 Inherited
lookAtTarget(target:Object3D):void
Object3D
 Inherited
moveToDirection(speed:Number):void
Object3D
 Inherited
rad2deg(rad:Number):Number
[static]
Object3D
 Inherited
rotateAround(origin:Object3D, angleX:Number = 0, angleY:Number = 0):void
Object3D
 Inherited
rotateVerticesX(angle:Number):void
Rotate vertices coordinates around X axis
Object3D
 Inherited
rotateVerticesY(angle:Number):void
Rotate vertices coordinates around Y axis
Object3D
 Inherited
rotateVerticesZ(angle:Number):void
Rotate vertices coordinates around Z axis
Object3D
 Inherited
scale(x:Number = 1, y:Number = 1, z:Number = 1):void
Object3D
 Inherited
toString():String
Object3D
 Inherited
translateVertices(tx:Number, ty:Number, tz:Number):void
Translate vertices coordinates
Object3D
Property detail
materialproperty
public var material:Material
Constructor detail
Sprite3D()constructor
public function Sprite3D(mat:Material, centerX:Number = 0, centerY:Number = 0, centerZ:Number = 0)

Constructor of class Sprite3D

Parameters
mat:Material — or PixelMaterial
 
centerX:Number (default = 0)
 
centerY:Number (default = 0)
 
centerZ:Number (default = 0)