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parseFile(meshData, matList, defaultMaterial:de.nulldesign.nd3d.utils:MaterialDefaults) — Method in class de.nulldesign.nd3d.utils.ASEParser
parseFile(meshData, matList, defaultMaterial:de.nulldesign.nd3d.utils:MaterialDefaults) — Method in interface de.nulldesign.nd3d.utils.IMeshParser
Parse mesh data and dispatch Event.COMPLETE when done
parseFile(fileData, matList, defaultMaterial:de.nulldesign.nd3d.utils:MaterialDefaults) — Method in class de.nulldesign.nd3d.utils.Max3DSParser
parseFile(meshData, matList, defaultMaterial:de.nulldesign.nd3d.utils:MaterialDefaults) — Method in class de.nulldesign.nd3d.utils.MD2Parser
pause() — Method in class com.gskinner.motion.GTween
Pauses the tween by stopping tick from being automatically called.
pause() — Method in class com.gskinner.motion.GTweeny
Pauses the tween by stopping tick from being automatically called.
pauseAll — Static property in class com.gskinner.motion.GTween
Setting this to true pauses all tween instances.
pauseAll — Static property in class com.gskinner.motion.GTweeny
Setting this to true pauses all tween instances.
paused — Property in class com.gskinner.motion.GTween
Indicates whether the tween is currently paused.
paused — Property in class com.gskinner.motion.GTweeny
Indicates whether the tween is currently paused.
PixelMaterial — Class in package de.nulldesign.nd3d.material
PixelMaterial.
PixelMaterial(color, alpha, thickness) — Constructor in class de.nulldesign.nd3d.material.PixelMaterial
Plane — Class in package de.nulldesign.nd3d.objects
A plane
Plane(width, height, stepsX, stepsY, material:de.nulldesign.nd3d.material:Material) — Constructor in class de.nulldesign.nd3d.objects.Plane
Constructor of class plane
play() — Method in class com.gskinner.motion.GTween
Plays a tween by incrementing the position property each frame.
play() — Method in class com.gskinner.motion.GTweeny
Plays a tween by incrementing the position property each frame.
PointCamera — Class in package de.nulldesign.nd3d.objects
A simple pointcamera
PointCamera(screenW, screenH) — Constructor in class de.nulldesign.nd3d.objects.PointCamera
pop() — Method in class de.nulldesign.nd3d.geom.LinkedList
position — Property in class com.gskinner.motion.GTween
Gets and sets the position in the tween in frames or seconds (depending on the timingMode).
position — Property in class com.gskinner.motion.GTweeny
Gets and sets the position in the tween in frames or seconds (depending on the timingMode).
position — Property in class com.gskinner.motion.MultiTween
The property that is tweened by the GTween instance.
positionAsVertex — Property in class de.nulldesign.nd3d.objects.Object3D
prev — Property in class de.nulldesign.nd3d.geom.LinkedList
prevElem — Property in class de.nulldesign.nd3d.geom.LinkedListElem
PRIMARY — Constant property in class de.nulldesign.nd3d.utils.Max3DSParser
project(meshList, cam:de.nulldesign.nd3d.objects:PointCamera, dontZSort) — Method in class de.nulldesign.nd3d.renderer.Renderer
Calculates translations, rotations for every vertex in a mesh, does depth sorting of faces and finally calculates the screencoordinates.
propertyTarget — Property in class com.gskinner.motion.GTween
Returns the object that will have its property tweened.
propertyTarget — Property in class com.gskinner.motion.GTweenFilter
proxy — Property in class com.gskinner.motion.GTween
The proxy object allows you to work with the properties and methods of the target object directly through GTween.
push(newData) — Method in class de.nulldesign.nd3d.geom.LinkedList
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