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BEAT — Constant static property in class de.nulldesign.sound.BeatEvent
BeatEvent — Class in package de.nulldesign.sound
BeatEvent(type, beats, averageValues, leftValues, rightValues) — Constructor in class de.nulldesign.sound.BeatEvent
beats — Property in class de.nulldesign.sound.BeatEvent
beginning() — Method in class com.gskinner.motion.GTween
Jumps the tween to its beginning.
beginning() — Method in class com.gskinner.motion.GTweeny
Jumps the tween to its beginning.
BitmapMaterial — Class in package de.nulldesign.nd3d.material
BitmapMaterial, used to display textured 3d objects
BitmapMaterial(texture, smoothed, calculateLights, doubleSided, additive) — Constructor in class de.nulldesign.nd3d.material.BitmapMaterial
Constructor of class BitmapMaterial
blurMode — Property in class de.nulldesign.nd3d.renderer.Renderer
Box — Class in package de.nulldesign.nd3d.objects
...
Box(materialList, width, height, depth, steps) — Constructor in class de.nulldesign.nd3d.objects.Box
Create a box with custom dimensions & segments.
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