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	<title>nulldesign // lars gerckens &#187; Sound</title>
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	<description>A place to showcase my personal portfolio and flash related experiments</description>
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		<title>AS3 Sounddetection</title>
		<link>http://www.nulldesign.de/2007/05/22/as3-sounddetection/</link>
		<comments>http://www.nulldesign.de/2007/05/22/as3-sounddetection/#comments</comments>
		<pubDate>Tue, 22 May 2007 11:09:57 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Sound]]></category>

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My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: Launch!
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			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/f9_sound_detector.jpg" height="172" width="434" /></p>
<p>My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_sound_detector.swf&amp;width=700&amp;height=300" target="_blank">Launch!</a></p>
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