nulldesign // lars gerckens » Particles

Archive for category ‘Particles’

   

F10 Astro Blackhole

The Flash 10 beta player is out for a while and I found a few minutes to try out the new native 3D effects. You can get quite nice and fast results out of the new API if you only want to display flat 2D planes in 3D-space:


(Space = fullscreen, Download source, Flash Player 10 needed)

Posted in 3D, Actionscript, Experiments, Flash 10, Particles, Source | 4 Comments »

War of the fireflies

Derived from one of my older experiments: Three different populations of fireflies are fighting for their survival. If a firefly encounters an enemy fly, it tries to convert it to their tribe. The converted fly looses lifepoints and eventually dies during conversion. For the “collision logic”, I used a slightly modified version of Grant Skinners AS3 Proximitymanager. You can download the source and play around with it here (but don’t expect beautiful code ;)).


(Space = fullscreen, as usual)

Posted in Experiments, Flash 9, Particles, Simulations, Source | 6 Comments »

Blackhole Simulator

Another small test with my 3D Engine, I will post the sources for my 3D experiments within the next weeks, promised ;)


(Press any key to toggle fullscreen)

Posted in 3D, Experiments, Particles, Simulations | No Comments »

Touchscreen fun

There was this touchscreen in my office, so I had to play around with it and started one of my older experiments on it:

Posted in Experiments, Flash 9, Particles | 4 Comments »

It’s evolving…


more later ;)

Posted in Experiments, Flash 9, Particles | 5 Comments »

AS3 Sounddetection

My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: Launch!

Posted in 3D, Experiments, Flash 9, Particles, Sound | 3 Comments »

Fluid Dynamics

After spending a lot time playing around with Plasma Pong I tried to do fluids by myself. I found a Fluid Solver and had just to convert it to C# and add a few Direct X effects. Download not yet available. Watch movie!

Posted in Direct X, Experiments, Particles, Simulations | 1 Comment »

Particle Test

First steps with managed C# and DirectX. This is a direct conversion of my F9 Particles Experiment, but a lot faster and with a lot more particles at full screen resolution. Download not yet available. Watch movie!

Posted in Direct X, Experiments, Particles | No Comments »

Sand & Water

Baggermatsch! Instructions: Press the button in the top left corner to change the drawing modes. Have fun playing in your sandpit. Launch!

Posted in Experiments, Flash 9, Particles | 2 Comments »

F9 Particles


Sources available here.

AS3 particle system. 5000 particles with random motion based on a noisemap (Press any key to view the map) Click to change to another random map. Launch!

Posted in Experiments, Flash 9, Particles, Source | 8 Comments »

Text Exploder

Launch!

Posted in Experiments, Flash 7/8, Particles | 4 Comments »

Magic Trails

… and my version of a mouse follower, nothing special, just nice colors: Launch!

Posted in Experiments, Flash 7/8, Particles | 1 Comment »

   

About

  • nulldesign is the company and showcase site of freelance developer Lars Gerckens who is based in Hamburg, Germany. I'm available for freelance work with focus on Flex, Flash and AIR development. I like to create dynamic user interfaces, cutting edge web experiences and innovative ways to visualize data.

    This site showcases some of my personal work and projects as well as an selection of commercial projects.

    If you are interested in my work or you have any questions, don't hesitate to drop me a line:

  • Profiles: Xing | Linkedin
  • Mail: lars [at] nulldesign [dot] de

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