Archive for category ‘Experiments’
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My Engine is evolving slowly. Features so far:
- Depth sorting
- Backface culling
- Frustum culling
- Camera movement
- Texture mapping
- ASE Model Importer & Texture Loader
- 2D Sprites
- Dynamic flat lighting
I prepared a little Spacescene Demo. A Mouseclick changes the camerafollow between the two ships. The Mousewheel zooms in or out of the scene. Launch!
Posted in 3D, Experiments, Flash 9 | 3 Comments »

My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: Launch!
Posted in 3D, Experiments, Flash 9, Particles, Sound | 3 Comments »

I’ve been working on my little 3D Engine in the last weeks. Thanks to Andre Michelle’s great Examples I could manage to get the texture mapping to work and integrated a ASE Parser to load meshes from 3d programs. You can draw onto the texture and see the result in the 3d View: Launch!
Posted in 3D, Experiments, Flash 9 | No Comments »

After spending a lot time playing around with Plasma Pong I tried to do fluids by myself. I found a Fluid Solver and had just to convert it to C# and add a few Direct X effects. Download not yet available. Watch movie!
Posted in Direct X, Experiments, Particles, Simulations | 1 Comment »

First steps with managed C# and DirectX. This is a direct conversion of my F9 Particles Experiment, but a lot faster and with a lot more particles at full screen resolution. Download not yet available. Watch movie!
Posted in Direct X, Experiments, Particles | No Comments »

Baggermatsch! Instructions: Press the button in the top left corner to change the drawing modes. Have fun playing in your sandpit. Launch!
Posted in Experiments, Flash 9, Particles | 2 Comments »

Sources available here.
AS3 particle system. 5000 particles with random motion based on a noisemap (Press any key to view the map) Click to change to another random map. Launch!
Posted in Experiments, Flash 9, Particles, Source | 8 Comments »

Very basic solid 3D engine with 3d click test. Features so far:
- Depth sorting
- Backface culling
Launch!
Posted in 3D, Experiments, Flash 7/8 | No Comments »

Back to the good old Amiga demo days… This time in flash. Use your Mousewheel to change the shape. Launch!
Posted in 3D, Experiments, Flash 7/8 | No Comments »

Just a small test with a few planets attracted by some force. Sit back and watch them draw interesting shapes: Launch!
Posted in Experiments, Flash 7/8 | No Comments »

My version of Conway’s game of life. The lifegame is a small cell-life simulation with these simple rules:
- A cell with 0 or 1 neighbors dies, as if by loneliness.
- A cell with 4 or more neighbors dies, as if by over-population.
- Each cell with 2 or 3 neighbors survives.
- An empty space with 3 neighbors becomes populated.
Click, draw & hit start!
Posted in Experiments, Flash 7/8, Simulations | No Comments »

Yikes! How disgusting. mildew all over my site… Hope you can stop the spreading with your mouse: Launch!
Posted in Experiments, Flash 7/8, Simulations | No Comments »

You can heat up the lava by moving your mouse over it: Launch!
Posted in Experiments, Flash 7/8 | No Comments »

First steps with Flash 8 Bitmaps: Launch!
Posted in Experiments, Flash 7/8 | 1 Comment »
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