nulldesign // lars gerckens » Direct X

Archive for category ‘Direct X’

   

Fluid Dynamics

After spending a lot time playing around with Plasma Pong I tried to do fluids by myself. I found a Fluid Solver and had just to convert it to C# and add a few Direct X effects. Download not yet available. Watch movie!

Posted in Direct X, Experiments, Particles, Simulations | 1 Comment »

Particle Test

First steps with managed C# and DirectX. This is a direct conversion of my F9 Particles Experiment, but a lot faster and with a lot more particles at full screen resolution. Download not yet available. Watch movie!

Posted in Direct X, Experiments, Particles | No Comments »

   

About

  • nulldesign is the company and showcase site of freelance developer Lars Gerckens who is based in Hamburg, Germany. I'm available for freelance work with focus on Flex, Flash and AIR development. I like to create dynamic user interfaces, cutting edge web experiences and innovative ways to visualize data.

    This site showcases some of my personal work and projects as well as an selection of commercial projects.

    If you are interested in my work or you have any questions, don't hesitate to drop me a line:

  • Profiles: Xing | Linkedin
  • Mail: lars [at] nulldesign [dot] de

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