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	<title>nulldesign // lars gerckens &#187; 3D</title>
	<atom:link href="http://www.nulldesign.de/category/experiments/3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nulldesign.de</link>
	<description>A place to showcase my personal portfolio and flash related experiments</description>
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		<title>New example by accident</title>
		<link>http://www.nulldesign.de/2009/02/18/new-example-by-accident/</link>
		<comments>http://www.nulldesign.de/2009/02/18/new-example-by-accident/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 22:39:56 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/?p=235</guid>
		<description><![CDATA[This is what came out as I was testing to implement a custom renderer in my engine (The sources are available in the google code repository).


(space = fullscreen = more fun)
]]></description>
			<content:encoded><![CDATA[<p>This is what came out as I was testing to implement a custom renderer in my engine (The sources are available in the <a href="http://code.google.com/p/nd3d/" target="_blank">google code repository</a>).</p>
<p style="text-align: center;"><a href="http://www.nulldesign.de/exp/expviewer.php?file=wobbly.swf&amp;width=600&amp;height=400"><img class="aligncenter" src="http://www.nulldesign.de/exp/wobbly.jpg" alt="" width="480" height="333" /><br />
</a><br />
(space = fullscreen = more fun)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2009/02/18/new-example-by-accident/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>F10 Astro Blackhole</title>
		<link>http://www.nulldesign.de/2008/09/30/f10-astro-blackhole/</link>
		<comments>http://www.nulldesign.de/2008/09/30/f10-astro-blackhole/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 08:31:36 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 10]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/?p=182</guid>
		<description><![CDATA[The Flash 10 beta player is out for a while and I found a few minutes to try out the new native 3D effects. You can get quite nice and fast results out of the new API if you only want to display flat 2D planes in 3D-space:

(Space = fullscreen, Download source, Flash Player 10 [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://labs.adobe.com/technologies/flashplayer10/">Flash 10 beta player</a> is out for a while and I found a few minutes to try out the new native 3D effects. You can get quite nice and fast results out of the new API if you only want to display flat 2D planes in 3D-space:</p>
<p style="text-align: center;"><a href="http://www.nulldesign.de/exp/expviewer.php?file=f10_planets.swf&amp;width=600&amp;height=450"><img class="aligncenter" src="http://www.nulldesign.de/exp/f10_planets.jpg" alt="" width="480" height="305" /></a><br />
(Space = fullscreen, <a href="http://www.nulldesign.de/exp/f10_planets.zip">Download source</a>, Flash Player 10 needed)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2008/09/30/f10-astro-blackhole/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>ND3D engine goes google.code</title>
		<link>http://www.nulldesign.de/2008/08/07/nd3d-engine-goes-googlecode/</link>
		<comments>http://www.nulldesign.de/2008/08/07/nd3d-engine-goes-googlecode/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 10:30:45 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/?p=105</guid>
		<description><![CDATA[Good news everyone! I packed everything together, cleaned up a bit and created a google.code project for my 3D engine. Since it became popular under the name &#8216;nulldesign&#8217;s 3d engine&#8217; I call it ND3D from now on ;). I will post additional infos, more examples and future developments here in my blog and on the [...]]]></description>
			<content:encoded><![CDATA[<p>Good news everyone! I packed everything together, cleaned up a bit and created a <a href="http://code.google.com/p/nd3d/">google.code project</a> for my 3D engine. Since it became popular under the name &#8216;nulldesign&#8217;s 3d engine&#8217; I call it ND3D from now on ;). I will post additional infos, more examples and future developments <a href="http://www.nulldesign.de/nd3d-as3-3d-engine/">here</a> in my blog and on the project page. So long&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2008/08/07/nd3d-engine-goes-googlecode/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>3d engine website</title>
		<link>http://www.nulldesign.de/2008/07/11/3d-engine-website/</link>
		<comments>http://www.nulldesign.de/2008/07/11/3d-engine-website/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 10:41:32 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Source]]></category>
		<category><![CDATA[Talk]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/?p=71</guid>
		<description><![CDATA[I just got a mail from Mr.Doob, he made a 3d line clock for the D///FEST 2008 website with my 3d engine. You can download the sources on the website:

Btw.: I&#8217;m planning to put the engine up to google code and continue working on it. It will stay lightweight, small and simple!
]]></description>
			<content:encoded><![CDATA[<p>I just got a mail from <a href="http://mrdoob.com/blog/" target="_blank">Mr.Doob</a>, he made a 3d line clock for the <a href="http://d3fest.org/2008/" target="_blank">D///FEST 2008</a> website with my <a href="http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/" target="_blank">3d engine</a>. You can download the sources on the website:</p>
<p><a href="http://d3fest.org/2008/" target="_blank"><img class="alignnone size-full wp-image-72" title="d3fest" src="http://www.nulldesign.de/wp-content/uploads/2008/07/d3fest.jpg" alt="" width="500" height="237" /></a></p>
<p>Btw.: I&#8217;m planning to put the engine up to google code and continue working on it. It will stay lightweight, small and simple!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2008/07/11/3d-engine-website/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>3D Engine Sources + Examples</title>
		<link>http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/</link>
		<comments>http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 12:31:21 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/?p=61</guid>
		<description><![CDATA[About some time ago I started to code my own 3D engine in flash. Derived from a small AS2 project, I challenged myself to built my own flash 3D engine. So I took out my good old Actionscript Animation Book and opened the 3D chapter. Very soon I could move a cube around. A few [...]]]></description>
			<content:encoded><![CDATA[<p>About some time ago I started to code my own 3D engine in flash. Derived from a small AS2 project, I challenged myself to built my own flash 3D engine. So I took out my good old <a href="http://www.friendsofed.com/book.html?isbn=1590595181" target="_blank">Actionscript Animation Book</a> and opened the 3D chapter. Very soon I could move a <a href="http://www.nulldesign.de/2006/11/10/solid3dengine/" target="_blank">cube</a> around. A few pages later I learned how to implement simple <a href="http://www.nulldesign.de/exp/expviewer.php?file=lighting_test.swf&amp;width=800&amp;height=400">dynamic lighting</a>. The next challenge was to get texture mapping to work. Since flash still can&#8217;t distort images, you need a workaround. After I found these great examples: <a href="http://www.sebleedelisle.com/?page_id=7" target="_blank">Seb Lee-Delisle&#8217;s flash texture maps</a> and <a href="http://session.andre-michelle.com/w3d/" target="_blank">Andre Michelle&#8217;s texture examples</a> it was done. Somewhere inbetween I switched to AS3, which was quickly done. Meanwhile <a href="http://blog.papervision3d.org/" target="_blank">Papervision3D</a> became very popular and I thought it didn&#8217;t make sense to continue evolving my engine. But since I came so far, I needed to find out how to implement a few effects like <a href="http://www.nulldesign.de/exp/expviewer.php?file=3d_blur.swf&amp;width=800&amp;height=400">depth of field</a> or <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_3d_additive_cubes.swf&amp;width=800&amp;height=400">additive rendering</a> ;)</p>
<p style="text-align: center;"><img src="http://www.nulldesign.de/exp/3dengine_samples.jpg" alt="" width="472" height="473" /></p>
<p>My engine shouldn&#8217;t and doesn&#8217;t compete with <a href="http://blog.papervision3d.org/" target="_blank">Papervision3D</a> or <a href="http://www.flashsandy.org/blog/" target="_blank">Sandy3D</a>, nor it has a very user-friendly API, no stunning effects or animation support, but I learned a lot while building it, understanding 3D to 2D rendering, optimizing the code for a few ms of extra speed (AS3 rocks!) or challenge problems with 3D rotations like <a href="http://en.wikipedia.org/wiki/Gimbal_Lock" target="_blank">gimbal lock</a> and their solutions: <a href="http://en.wikipedia.org/wiki/Quaternion" target="_blank">quaternions</a>. It&#8217;s just another 3D flash engine, at least I can say: I made it! ;)</p>
<p>It&#8217;s undocumented, there&#8217;s still a lot of work to do and it doesn&#8217;t have a cool name , but if you want to play around with it or just take a look how I set up this and that, feel free to download the <a onclick="urchinTracker('3dengine_nulldesign.zip')" href="http://www.nulldesign.de/nd3d-as3-3d-engine/">sources</a> (yes, the <a href="http://www.nulldesign.de/exp/expviewer.php?file=3dribbon.swf&amp;width=700&amp;height=400">3D ribbon</a> example is included). And I&#8217;m always interested in what you think about it, so drop a comment or mail.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Blackhole Simulator</title>
		<link>http://www.nulldesign.de/2008/01/11/blackhole-simulator/</link>
		<comments>http://www.nulldesign.de/2008/01/11/blackhole-simulator/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 07:37:29 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2008/01/09/backhole-simulator/</guid>
		<description><![CDATA[Another small test with my 3D Engine, I will post the sources for my 3D experiments within the next weeks, promised ;)

(Press any key to toggle fullscreen)
]]></description>
			<content:encoded><![CDATA[<p>Another small test with my 3D Engine, I will post the sources for my 3D experiments within the next weeks, promised ;)</p>
<p style="text-align: center"><a href="http://www.nulldesign.de/exp/expviewer.php?file=blackhole.swf&amp;width=600&amp;height=300" target="_blank"><img src="http://www.nulldesign.de/exp/blackhole.jpg" height="249" width="480" /></a><br />
(Press any key to toggle fullscreen)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2008/01/11/blackhole-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Galaxy</title>
		<link>http://www.nulldesign.de/2007/10/31/3d-galaxy/</link>
		<comments>http://www.nulldesign.de/2007/10/31/3d-galaxy/#comments</comments>
		<pubDate>Wed, 31 Oct 2007 16:30:06 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/10/31/3d-galaxy/</guid>
		<description><![CDATA[
Just a small test with my 3D Engine, the idea obviously is &#8220;slightly&#8221; adapted from the latest Flash Player 10 (Astro) presentation at MAX Chicago, but you don&#8217;t need the Flash Player 10 for this ;) Launch!
(I&#8217;m still working on the engine API, when I&#8217;m satisfied with it, I will release the sources)
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/3d_galaxy.jpg" height="265" width="470" /></p>
<p>Just a small test with my 3D Engine, the idea obviously is &#8220;slightly&#8221; adapted from the latest <a href="http://www.youtube.com/watch?v=ympeCv8lLmw" target="_blank">Flash Player 10 (Astro) presentation</a> at MAX Chicago, but you don&#8217;t need the Flash Player 10 for this ;) <a href="http://www.nulldesign.de/exp/expviewer.php?file=3d_galaxy.swf&amp;width=500&amp;height=400" target="_blank">Launch!</a></p>
<p>(I&#8217;m still working on the engine API, when I&#8217;m satisfied with it, I will release the sources)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2007/10/31/3d-galaxy/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3D Ribbon</title>
		<link>http://www.nulldesign.de/2007/09/30/3d-ribbon/</link>
		<comments>http://www.nulldesign.de/2007/09/30/3d-ribbon/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 15:48:45 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/09/30/3d-ribbon/</guid>
		<description><![CDATA[
Just another test with additive Colors. Klick mouse to cycle through the different coloring modes: Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/3dribbon2.jpg" height="244" width="434" /></p>
<p>Just another test with additive Colors. Klick mouse to cycle through the different coloring modes: <a href="http://www.nulldesign.de/exp/expviewer.php?file=3dribbon.swf&amp;width=700&amp;height=400" target="_blank">Launch!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2007/09/30/3d-ribbon/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Additive Cubes</title>
		<link>http://www.nulldesign.de/2007/06/22/additive-cubes/</link>
		<comments>http://www.nulldesign.de/2007/06/22/additive-cubes/#comments</comments>
		<pubDate>Fri, 22 Jun 2007 15:48:12 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/06/22/additive-cubes/</guid>
		<description><![CDATA[
Now my engine supports additive colormixing. It&#8217;s slowing the framerate down a bit, at least it looks cool ;) Press space to toggle between additive and normal rendering: Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/f9_3d_additive_cubes2.jpg" height="269" width="481" /></p>
<p>Now my engine supports additive colormixing. It&#8217;s slowing the framerate down a bit, at least it looks cool ;) Press space to toggle between additive and normal rendering: <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_3d_additive_cubes.swf&amp;width=800&amp;height=400" target="_blank">Launch!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2007/06/22/additive-cubes/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3D Engine</title>
		<link>http://www.nulldesign.de/2007/06/06/3d-engine/</link>
		<comments>http://www.nulldesign.de/2007/06/06/3d-engine/#comments</comments>
		<pubDate>Wed, 06 Jun 2007 10:00:39 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/06/06/3d-engine/</guid>
		<description><![CDATA[
My Engine is evolving slowly. Features so far:

Depth sorting
Backface culling
Frustum culling
Camera movement
Texture mapping
ASE Model Importer &#38; Texture Loader
2D Sprites
Dynamic flat lighting

I prepared a little Spacescene Demo. A Mouseclick changes the camerafollow between the two ships. The Mousewheel zooms in or out of the scene. Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/f9_3d_spacescene2.jpg" height="222" width="480" /></p>
<p>My Engine is evolving slowly. Features so far:</p>
<ul>
<li>Depth sorting</li>
<li>Backface culling</li>
<li>Frustum culling</li>
<li>Camera movement</li>
<li>Texture mapping</li>
<li>ASE Model Importer &amp; Texture Loader</li>
<li>2D Sprites</li>
<li>Dynamic flat lighting</li>
</ul>
<p>I prepared a little Spacescene Demo. A Mouseclick changes the camerafollow between the two ships. The Mousewheel zooms in or out of the scene. <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_3d_spacescene.swf&amp;width=800&amp;height=400" target="_blank">Launch!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2007/06/06/3d-engine/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>AS3 Sounddetection</title>
		<link>http://www.nulldesign.de/2007/05/22/as3-sounddetection/</link>
		<comments>http://www.nulldesign.de/2007/05/22/as3-sounddetection/#comments</comments>
		<pubDate>Tue, 22 May 2007 11:09:57 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/05/22/as3-sounddetection/</guid>
		<description><![CDATA[
My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/f9_sound_detector.jpg" height="172" width="434" /></p>
<p>My first try with the new AS3 sound classes (SoundMixer.computeSpectrum). This test measures the average sound energy, triggers an event if the energy changes and emits a particle. The particles are 2D particles generated with my 3d Engine: <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_sound_detector.swf&amp;width=700&amp;height=300" target="_blank">Launch!</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>F9 Texture Drawing</title>
		<link>http://www.nulldesign.de/2007/04/04/f9-texture-drawing/</link>
		<comments>http://www.nulldesign.de/2007/04/04/f9-texture-drawing/#comments</comments>
		<pubDate>Wed, 04 Apr 2007 15:43:19 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 9]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2007/04/04/f9-texture-drawing/</guid>
		<description><![CDATA[
I&#8217;ve been working on my little 3D Engine in the last weeks. Thanks to Andre Michelle&#8217;s great Examples I could manage to get the texture mapping to work and integrated a ASE Parser to load meshes from 3d programs. You can draw onto the texture and see the result in the 3d View: Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/f9_texturemapping2.jpg" height="198" width="480" /></p>
<p>I&#8217;ve been working on my little 3D Engine in the last weeks. Thanks to <a href="http://blog.andre-michelle.com" target="_blank">Andre Michelle&#8217;</a>s great <a href="http://session.andre-michelle.com/w3d/" target="_blank">Examples</a> I could manage to get the texture mapping to work and integrated a ASE Parser to load meshes from 3d programs. You can draw onto the texture and see the result in the 3d View: <a href="http://www.nulldesign.de/exp/expviewer.php?file=f9_texturemapping.swf&amp;width=800&amp;height=400" target="_blank">Launch!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2007/04/04/f9-texture-drawing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solid3DEngine</title>
		<link>http://www.nulldesign.de/2006/11/10/solid3dengine/</link>
		<comments>http://www.nulldesign.de/2006/11/10/solid3dengine/#comments</comments>
		<pubDate>Fri, 10 Nov 2006 15:40:59 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 7/8]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2006/11/10/solid3dengine/</guid>
		<description><![CDATA[
Very basic solid 3D engine with 3d click test. Features so far:

Depth sorting
Backface culling

Launch!

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/Solid3DEngine.jpg" height="188" width="417" /></p>
<p>Very basic solid 3D engine with 3d click test. Features so far:</p>
<ul>
<li>Depth sorting</li>
<li>Backface culling</li>
</ul>
<p><a href="http://www.nulldesign.de/exp/expviewer.php?file=Solid3DEngine.swf&amp;width=540&amp;height=350" target="_blank">Launch!<br />
</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nulldesign.de/2006/11/10/solid3dengine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Pixel Engine</title>
		<link>http://www.nulldesign.de/2006/10/29/3d-pixel-engine/</link>
		<comments>http://www.nulldesign.de/2006/10/29/3d-pixel-engine/#comments</comments>
		<pubDate>Sun, 29 Oct 2006 15:39:41 +0000</pubDate>
		<dc:creator>lars</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash 7/8]]></category>

		<guid isPermaLink="false">http://www.nulldesign.de/2006/10/29/3d-pixel-engine/</guid>
		<description><![CDATA[
Back to the good old Amiga demo days&#8230; This time in flash. Use your Mousewheel to change the shape. Launch!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.nulldesign.de/exp/PixelEngine.jpg" height="309" width="480" /></p>
<p>Back to the good old Amiga demo days&#8230; This time in flash. Use your Mousewheel to change the shape. <a href="http://www.nulldesign.de/exp/expviewer.php?file=PixelEngine.swf&amp;width=540&amp;height=350" target="_blank">Launch!</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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