Header image

First steps on the iPhone

September 23rd, 2009 | Posted by lars in iPhone | Talk

Here are the results of my first tries with ObjectiveC + Cocoa2D + OpenGL. Feels nice and pretty fast and I like the “strange” look of the ObjectiveC language. I implemented a small particle system based on a CocosNode with OpenGL, 10000 particles moving with a decent framerate! Second I ported an existing fluid solver to ObjectiveC, there is a lot to optimize, that’s why it’s running only at 30 fps. I like experimenting with this platform, more to come…

You can follow any responses to this entry through the RSS 2.0 You can leave a response, or trackback.

5 Responses



Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre lang="" line="" escaped="">