nulldesign // lars gerckens » First steps on the iPhone

First steps on the iPhone

Here are the results of my first tries with ObjectiveC + Cocoa2D + OpenGL. Feels nice and pretty fast and I like the “strange” look of the ObjectiveC language. I implemented a small particle system based on a CocosNode with OpenGL, 10000 particles moving with a decent framerate! Second I ported an existing fluid solver to ObjectiveC, there is a lot to optimize, that’s why it’s running only at 30 fps. I like experimenting with this platform, more to come…

23. September 2009 | Posted in Talk, iPhone

5 Comments

  • 1. Tomek  |  24. September 2009 at 17:42

    Nice, I am thinking of moving into trying some iPhone development as well. Do you need to jail break your device to test apps on it?

  • 2. lars  |  28. September 2009 at 11:35

    Aehm no, as a registered developer you can test on your device ;)

  • 3. Paqos  |  21. March 2010 at 23:44

    Awesome!

  • 4. Paqos  |  21. March 2010 at 23:44

    Do you publish source?

  • 5. Skatetilldeath  |  02. April 2010 at 06:49

    Spock würde “faszinierend” sagen, ich auch! Da bekommt man ja richtig Lust auf´s I-phone!

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About

  • nulldesign is the company and showcase site of freelance developer Lars Gerckens who is based in Hamburg, Germany. I'm available for freelance work with focus on Flex, Flash and AIR development. I like to create dynamic user interfaces, cutting edge web experiences and innovative ways to visualize data.

    This site showcases some of my personal work and projects as well as an selection of commercial projects.

    If you are interested in my work or you have any questions, don't hesitate to drop me a line:

  • Profiles: Xing | Linkedin
  • Mail: lars [at] nulldesign [dot] de

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