ND3D Updates
January 26th, 2009 | Posted by in TalkHey folks, it’s been a while since my last post and my last update to ND3D. Philippe Elsass from the Flashdevelop Team sent me a useful update for my engine. With this update there is now support for alpha transparency in bitmap textures and the MeshLoader is able to load an parse 3DS files. It’s all available via the google code repository
Have fun.
(I’m working on an efficient way to get interactive materials working, hang on…)
You can follow any responses to this entry through the RSS 2.0 You can leave a response, or trackback.


Great JOB, I can’t wait for the interactivity !
Erratum:
MeshLoader can now load “embedded” ASE files.
Thanks, I forgot to mention that ;)