ND3D Updates
Hey folks, it’s been a while since my last post and my last update to ND3D. Philippe Elsass from the Flashdevelop Team sent me a useful update for my engine. With this update there is now support for alpha transparency in bitmap textures and the MeshLoader is able to load an parse 3DS files. It’s all available via the google code repository
Have fun.
(I’m working on an efficient way to get interactive materials working, hang on…)
26. January 2009 | Posted in Talk


3 Comments
1. nadous | 26. January 2009 at 15:29
Great JOB, I can’t wait for the interactivity !
2. Philippe | 27. January 2009 at 17:27
Erratum:
MeshLoader can now load “embedded” ASE files.
3. lars | 27. January 2009 at 17:29
Thanks, I forgot to mention that ;)
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