War of the fireflies
Derived from one of my older experiments: Three different populations of fireflies are fighting for their survival. If a firefly encounters an enemy fly, it tries to convert it to their tribe. The converted fly looses lifepoints and eventually dies during conversion. For the “collision logic”, I used a slightly modified version of Grant Skinners AS3 Proximitymanager. You can download the source and play around with it here (but don’t expect beautiful code ;)).

(Space = fullscreen, as usual)
21. January 2008 | Posted in Experiments, Flash 9, Particles, Simulations, Source


6 Comments
1. Fliegenkrieg&hellip | 21. January 2008 at 15:19
[...] Lars hat mal wieder zu viel mit Flash gespielt. Dabei heraus gekommen ist eine nette Demo in der drei Schwärme von Feuerfliegen um die Vorherrschaft der Population kämpfen. Hat Dir [...]
2. Rob | 23. January 2008 at 00:12
looks really nice :)
i had to laughing about your comment “beautiful code” :)
3. sternchen | 23. January 2008 at 16:23
very nice and helpful to calm down after a long day :)
4. stephan | 23. January 2008 at 18:07
Geil babylonisch – mir fehlen nur noch die per flash sound hack selbst erzeugten Kampfgeräusche!
5. Howard Kim | 02. March 2008 at 04:06
I just found your site by accident…. Looks really nice! ^^
6. mike | 06. August 2008 at 02:49
Hey, great particle code here.
I read through the code, its very easy to understand. (probably because I’ve been writing particle stuff for a while now ;) )
I had been struggling with the perlin noise stuff, but your code really shed some light on how it can control particles.
Thanks a ton,
Mike
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